The digital lives of your avatars are at your disposal to achieve your goals for each run, and their lives end with charming obituaries and your stats for that run. The playful opening screen is a conga-line of peasants hopping into the mine to their impending doom. These upgrades range from increasing your attack strength and range, upgrading health, and most importantly, getting a better bag to store more gold so your next peasant doesn’t leave as much behind after dying.Īnd you will die in Undermine. When your peasant dies, your company-owned canary companion brings back some gold that the next peasant can use to purchase permanent upgrades. The game offers some friendly progression mechanics to help make each run last just a little longer. You enter an expansive, randomized dungeon, defeating enemies and collecting loot and power-ups as you progress until your avatar inevitably perishes.
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Undermine may not be a genre-defying rogue-like, but it is a genre-exemplifying one, and it’s satisfying, challenging gameplay combined with several quality of life features make it a great purchase on the Nintendo Switch for fans of the genre.
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#UNDERMINE REVIEW PC#
Undermine, developed by Thorium and previously available on PC and Xbox GamePass, is a great example of how a tight gameplay loop is the bedrock of a fun experience. In the advent of the launch of a new generation of consoles and staggering technological advancements in video games, it’s refreshing to remember that the core foundation of any game is a satisfying gameplay loop.